// // Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Official repository: https://github.com/boostorg/beast // #ifndef BOOST_BEAST_WEBSOCKET_STREAM_HPP #define BOOST_BEAST_WEBSOCKET_STREAM_HPP #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // DEPRECATED namespace boost { namespace beast { namespace websocket { namespace detail { class frame_test; } /// The type of object holding HTTP Upgrade requests using request_type = http::request; /// The type of object holding HTTP Upgrade responses using response_type = http::response; /** The type of received control frame. Values of this type are passed to the control frame callback set using @ref stream::control_callback. */ enum class frame_type { /// A close frame was received close, /// A ping frame was received ping, /// A pong frame was received pong }; //-------------------------------------------------------------------- /** Provides message-oriented functionality using WebSocket. The @ref stream class template provides asynchronous and blocking message-oriented functionality necessary for clients and servers to utilize the WebSocket protocol. For asynchronous operations, the application must ensure that they are are all performed within the same implicit or explicit strand. @par Thread Safety @e Distinct @e objects: Safe.@n @e Shared @e objects: Unsafe. The application must also ensure that all asynchronous operations are performed within the same implicit or explicit strand. @par Example To use the @ref stream template with an `ip::tcp::socket`, you would write: @code websocket::stream ws{io_context}; @endcode Alternatively, you can write: @code ip::tcp::socket sock{io_context}; websocket::stream ws{sock}; @endcode @tparam NextLayer The type representing the next layer, to which data will be read and written during operations. For synchronous operations, the type must support the @b SyncStream concept. For asynchronous operations, the type must support the @b AsyncStream concept. @note A stream object must not be moved or destroyed while there are pending asynchronous operations associated with it. @par Concepts @b AsyncStream, @b DynamicBuffer, @b SyncStream */ template class stream { friend class close_test; friend class frame_test; friend class ping_test; friend class read_test; friend class stream_test; friend class write_test; /* The read buffer has to be at least as large as the largest possible control frame including the frame header. */ static std::size_t constexpr max_control_frame_size = 2 + 8 + 4 + 125; static std::size_t constexpr tcp_frame_size = 1536; struct op {}; using control_cb_type = std::function; // tokens are used to order reads and writes class token { unsigned char id_ = 0; public: token() = default; token(token const&) = default; explicit token(unsigned char id) : id_(id) {} operator bool() const { return id_ != 0; } bool operator==(token const& t) { return id_ == t.id_; } bool operator!=(token const& t) { return id_ != t.id_; } token unique() { token t{id_++}; if(id_ == 0) ++id_; return t; } void reset() { id_ = 0; } }; // State information for the permessage-deflate extension struct pmd_t { // `true` if current read message is compressed bool rd_set = false; zlib::deflate_stream zo; zlib::inflate_stream zi; }; enum class status { open, closing, closed, failed }; NextLayer stream_; // the wrapped stream close_reason cr_; // set from received close frame control_cb_type ctrl_cb_; // control callback std::size_t rd_msg_max_ // max message size = 16 * 1024 * 1024; std::uint64_t rd_size_ // total size of current message so far = 0; std::uint64_t rd_remain_ // message frame bytes left in current frame = 0; detail::frame_header rd_fh_; // current frame header detail::prepared_key rd_key_ // current stateful mask key = 0; detail::frame_buffer rd_fb_; // to write control frames (during reads) detail::utf8_checker rd_utf8_; // to validate utf8 static_buffer< +tcp_frame_size> rd_buf_; // buffer for reads detail::opcode rd_op_ // current message binary or text = detail::opcode::text; bool rd_cont_ // `true` if the next frame is a continuation = false; bool rd_done_ // set when a message is done = true; bool rd_close_ // did we read a close frame? = false; token rd_block_; // op currenly reading token tok_; // used to order asynchronous ops role_type role_ // server or client = role_type::client; status status_ = status::closed; token wr_block_; // op currenly writing bool wr_close_ // did we write a close frame? = false; bool wr_cont_ // next write is a continuation = false; bool wr_frag_ // autofrag the current message = false; bool wr_frag_opt_ // autofrag option setting = true; bool wr_compress_ // compress current message = false; detail::opcode wr_opcode_ // message type = detail::opcode::text; std::unique_ptr< std::uint8_t[]> wr_buf_; // write buffer std::size_t wr_buf_size_ // write buffer size (current message) = 0; std::size_t wr_buf_opt_ // write buffer size option setting = 4096; detail::fh_buffer wr_fb_; // header buffer used for writes detail::maskgen wr_gen_; // source of mask keys detail::pausation paused_rd_; // paused read op detail::pausation paused_wr_; // paused write op detail::pausation paused_ping_; // paused ping op detail::pausation paused_close_; // paused close op detail::pausation paused_r_rd_; // paused read op (read) detail::pausation paused_r_close_;// paused close op (read) std::unique_ptr pmd_; // pmd settings or nullptr permessage_deflate pmd_opts_; // local pmd options detail::pmd_offer pmd_config_; // offer (client) or negotiation (server) public: /// The type of the next layer. using next_layer_type = typename std::remove_reference::type; /// The type of the lowest layer. using lowest_layer_type = typename get_lowest_layer::type; /// The type of the executor associated with the object. using executor_type = typename next_layer_type::executor_type; /** Destructor Destroys the stream and all associated resources. @note A stream object must not be destroyed while there are pending asynchronous operations associated with it. */ ~stream() = default; /** Constructor If `NextLayer` is move constructible, this function will move-construct a new stream from the existing stream. @note The behavior of move assignment on or from streams with active or pending operations is undefined. */ stream(stream&&) = default; /** Assignment If `NextLayer` is move assignable, this function will move-assign a new stream from the existing stream. @note The behavior of move assignment on or from streams with active or pending operations is undefined. */ stream& operator=(stream&&) = default; /** Constructor This constructor creates a websocket stream and initializes the next layer object. @throws Any exceptions thrown by the NextLayer constructor. @param args The arguments to be passed to initialize the next layer object. The arguments are forwarded to the next layer's constructor. */ template explicit stream(Args&&... args); //-------------------------------------------------------------------------- /** Get the executor associated with the object. This function may be used to obtain the executor object that the stream uses to dispatch handlers for asynchronous operations. @return A copy of the executor that stream will use to dispatch handlers. */ executor_type get_executor() noexcept { return stream_.get_executor(); } /** Get a reference to the next layer This function returns a reference to the next layer in a stack of stream layers. @return A reference to the next layer in the stack of stream layers. */ next_layer_type& next_layer() { return stream_; } /** Get a reference to the next layer This function returns a reference to the next layer in a stack of stream layers. @return A reference to the next layer in the stack of stream layers. */ next_layer_type const& next_layer() const { return stream_; } /** Get a reference to the lowest layer This function returns a reference to the lowest layer in a stack of stream layers. @return A reference to the lowest layer in the stack of stream layers. */ lowest_layer_type& lowest_layer() { return stream_.lowest_layer(); } /** Get a reference to the lowest layer This function returns a reference to the lowest layer in a stack of stream layers. @return A reference to the lowest layer in the stack of stream layers. Ownership is not transferred to the caller. */ lowest_layer_type const& lowest_layer() const { return stream_.lowest_layer(); } //-------------------------------------------------------------------------- // // Observers // //-------------------------------------------------------------------------- /** Returns `true` if the stream is open. The stream is open after a successful handshake, and when no error has occurred. */ bool is_open() const { return status_ == status::open; } /** Returns `true` if the latest message data indicates binary. This function informs the caller of whether the last received message frame represents a message with the binary opcode. If there is no last message frame, the return value is undefined. */ bool got_binary() const { return rd_op_ == detail::opcode::binary; } /** Returns `true` if the latest message data indicates text. This function informs the caller of whether the last received message frame represents a message with the text opcode. If there is no last message frame, the return value is undefined. */ bool got_text() const { return ! got_binary(); } /// Returns `true` if the last completed read finished the current message. bool is_message_done() const { return rd_done_; } /** Returns the close reason received from the peer. This is only valid after a read completes with error::closed. */ close_reason const& reason() const { return cr_; } /** Returns a suggested maximum buffer size for the next call to read. This function returns a reasonable upper limit on the number of bytes for the size of the buffer passed in the next call to read. The number is determined by the state of the current frame and whether or not the permessage-deflate extension is enabled. @param initial_size A non-zero size representing the caller's desired buffer size for when there is no information which may be used to calculate a more specific value. For example, when reading the first frame header of a message. */ std::size_t read_size_hint( std::size_t initial_size = +tcp_frame_size) const; /** Returns a suggested maximum buffer size for the next call to read. This function returns a reasonable upper limit on the number of bytes for the size of the buffer passed in the next call to read. The number is determined by the state of the current frame and whether or not the permessage-deflate extension is enabled. @param buffer The buffer which will be used for reading. The implementation will query the buffer to obtain the optimum size of a subsequent call to `buffer.prepare` based on the state of the current frame, if any. */ template::value>::type #endif > std::size_t read_size_hint( DynamicBuffer& buffer) const; //-------------------------------------------------------------------------- // // Settings // //-------------------------------------------------------------------------- /// Set the permessage-deflate extension options void set_option(permessage_deflate const& o); /// Get the permessage-deflate extension options void get_option(permessage_deflate& o) { o = pmd_opts_; } /** Set the automatic fragmentation option. Determines if outgoing message payloads are broken up into multiple pieces. When the automatic fragmentation size is turned on, outgoing message payloads are broken up into multiple frames no larger than the write buffer size. The default setting is to fragment messages. @param value A `bool` indicating if auto fragmentation should be on. @par Example Setting the automatic fragmentation option: @code ws.auto_fragment(true); @endcode */ void auto_fragment(bool value) { wr_frag_opt_ = value; } /// Returns `true` if the automatic fragmentation option is set. bool auto_fragment() const { return wr_frag_opt_; } /** Set the binary message option. This controls whether or not outgoing message opcodes are set to binary or text. The setting is only applied at the start when a caller begins a new message. Changing the opcode after a message is started will only take effect after the current message being sent is complete. The default setting is to send text messages. @param value `true` if outgoing messages should indicate binary, or `false` if they should indicate text. @par Example Setting the message type to binary. @code ws.binary(true); @endcode */ void binary(bool value) { wr_opcode_ = value ? detail::opcode::binary : detail::opcode::text; } /// Returns `true` if the binary message option is set. bool binary() const { return wr_opcode_ == detail::opcode::binary; } /** Set a callback to be invoked on each incoming control frame. Sets the callback to be invoked whenever a ping, pong, or close control frame is received during a call to one of the following functions: @li @ref beast::websocket::stream::read @li @ref beast::websocket::stream::read_some @li @ref beast::websocket::stream::async_read @li @ref beast::websocket::stream::async_read_some Unlike completion handlers, the callback will be invoked for each control frame during a call to any synchronous or asynchronous read function. The operation is passive, with no associated error code, and triggered by reads. For close frames, the close reason code may be obtained by calling the function @ref reason. @param cb The function object to call, which must be invocable with this equivalent signature: @code void callback( frame_type kind, // The type of frame string_view payload // The payload in the frame ); @endcode The implementation type-erases the callback without requiring a dynamic allocation. For this reason, the callback object is passed by a non-constant reference. If the read operation which receives the control frame is an asynchronous operation, the callback will be invoked using the same method as that used to invoke the final handler. @note It is not necessary to send a close frame upon receipt of a close frame. The implementation does this automatically. Attempting to send a close frame after a close frame is received will result in undefined behavior. */ template void control_callback(Callback& cb) { // Callback may not be constant, caller is responsible for // managing the lifetime of the callback. Copies are not made. BOOST_STATIC_ASSERT(! std::is_const::value); ctrl_cb_ = std::ref(cb); } /** Reset the control frame callback. This function removes any previously set control frame callback. */ void control_callback() { ctrl_cb_ = {}; } /** Set the maximum incoming message size option. Sets the largest permissible incoming message size. Message frame fields indicating a size that would bring the total message size over this limit will cause a protocol failure. The default setting is 16 megabytes. A value of zero indicates a limit of the maximum value of a `std::uint64_t`. @par Example Setting the maximum read message size. @code ws.read_message_max(65536); @endcode @param amount The limit on the size of incoming messages. */ void read_message_max(std::size_t amount) { rd_msg_max_ = amount; } /// Returns the maximum incoming message size setting. std::size_t read_message_max() const { return rd_msg_max_; } /** Set the write buffer size option. Sets the size of the write buffer used by the implementation to send frames. The write buffer is needed when masking payload data in the client role, compressing frames, or auto-fragmenting message data. Lowering the size of the buffer can decrease the memory requirements for each connection, while increasing the size of the buffer can reduce the number of calls made to the next layer to write data. The default setting is 4096. The minimum value is 8. The write buffer size can only be changed when the stream is not open. Undefined behavior results if the option is modified after a successful WebSocket handshake. @par Example Setting the write buffer size. @code ws.write_buffer_size(8192); @endcode @param amount The size of the write buffer in bytes. */ void write_buffer_size(std::size_t amount) { if(amount < 8) BOOST_THROW_EXCEPTION(std::invalid_argument{ "write buffer size underflow"}); wr_buf_opt_ = amount; }; /// Returns the size of the write buffer. std::size_t write_buffer_size() const { return wr_buf_opt_; } /** Set the text message option. This controls whether or not outgoing message opcodes are set to binary or text. The setting is only applied at the start when a caller begins a new message. Changing the opcode after a message is started will only take effect after the current message being sent is complete. The default setting is to send text messages. @param value `true` if outgoing messages should indicate text, or `false` if they should indicate binary. @par Example Setting the message type to text. @code ws.text(true); @endcode */ void text(bool value) { wr_opcode_ = value ? detail::opcode::text : detail::opcode::binary; } /// Returns `true` if the text message option is set. bool text() const { return wr_opcode_ == detail::opcode::text; } //-------------------------------------------------------------------------- // // Handshaking (Client) // //-------------------------------------------------------------------------- /** Send an HTTP WebSocket Upgrade request and receive the response. This function is used to synchronously send the WebSocket upgrade HTTP request. The call blocks until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param host The name of the remote host, required by the HTTP protocol. @param target The Request Target, which may not be empty, required by the HTTP protocol. @throws system_error Thrown on failure. @par Example @code websocket::stream ws{io_context}; ... try { ws.handshake("localhost", "/"); } catch(...) { // An error occurred. } @endcode */ void handshake( string_view host, string_view target); /** Send an HTTP WebSocket Upgrade request and receive the response. This function is used to synchronously send the WebSocket upgrade HTTP request. The call blocks until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param res The HTTP Upgrade response returned by the remote endpoint. @param host The name of the remote host, required by the HTTP protocol. @param target The Request Target, which may not be empty, required by the HTTP protocol. @throws system_error Thrown on failure. @par Example @code websocket::stream ws{io_context}; ... try { response_type res; ws.handshake(res, "localhost", "/"); } catch(...) { // An error occurred. } @endcode */ void handshake( response_type& res, string_view host, string_view target); /** Send an HTTP WebSocket Upgrade request and receive the response. This function is used to synchronously send the WebSocket upgrade HTTP request. The call blocks until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param host The name of the remote host, required by the HTTP protocol. @param target The Request Target, which may not be empty, required by the HTTP protocol. @param decorator A function object which will be called to modify the HTTP request object generated by the implementation. This could be used to set the User-Agent field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( request_type& req ); @endcode @throws system_error Thrown on failure. @par Example @code websocket::stream ws{io_context}; ... try { ws.handshake("localhost", "/", [](request_type& req) { req.set(field::user_agent, "Beast"); }); } catch(...) { // An error occurred. } @endcode */ template void handshake_ex( string_view host, string_view target, RequestDecorator const& decorator); /** Send an HTTP WebSocket Upgrade request and receive the response. This function is used to synchronously send the WebSocket upgrade HTTP request. The call blocks until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param res The HTTP Upgrade response returned by the remote endpoint. @param host The name of the remote host, required by the HTTP protocol. @param target The Request Target, which may not be empty, required by the HTTP protocol. @param decorator A function object which will be called to modify the HTTP request object generated by the implementation. This could be used to set the User-Agent field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( request_type& req ); @endcode @throws system_error Thrown on failure. @par Example @code websocket::stream ws{io_context}; ... try { response_type res; ws.handshake(res, "localhost", "/", [](request_type& req) { req.set(field::user_agent, "Beast"); }); } catch(...) { // An error occurred. } @endcode */ template void handshake_ex( response_type& res, string_view host, string_view target, RequestDecorator const& decorator); /** Send an HTTP WebSocket Upgrade request and receive the response. This function is used to synchronously send the WebSocket upgrade HTTP request. The call blocks until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param host The name of the remote host, required by the HTTP protocol. @param target The Request Target, which may not be empty, required by the HTTP protocol. @param ec Set to indicate what error occurred, if any. @par Example @code websocket::stream ws{io_context}; ... error_code ec; ws.handshake(host, target, ec); if(ec) { // An error occurred. } @endcode */ void handshake( string_view host, string_view target, error_code& ec); /** Send an HTTP WebSocket Upgrade request and receive the response. This function is used to synchronously send the WebSocket upgrade HTTP request. The call blocks until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param res The HTTP Upgrade response returned by the remote endpoint. If `ec` is set, the returned value is undefined. @param host The name of the remote host, required by the HTTP protocol. @param target The Request Target, which may not be empty, required by the HTTP protocol. @param ec Set to indicate what error occurred, if any. @par Example @code websocket::stream ws{io_context}; ... error_code ec; response_type res; ws.handshake(res, host, target, ec); if(ec) { // An error occurred. } @endcode */ void handshake( response_type& res, string_view host, string_view target, error_code& ec); /** Send an HTTP WebSocket Upgrade request and receive the response. This function is used to synchronously send the WebSocket upgrade HTTP request. The call blocks until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param host The name of the remote host, required by the HTTP protocol. @param target The Request Target, which may not be empty, required by the HTTP protocol. @param decorator A function object which will be called to modify the HTTP request object generated by the implementation. This could be used to set the User-Agent field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( request_type& req ); @endcode @param ec Set to indicate what error occurred, if any. @par Example @code websocket::stream ws{io_context}; ... error_code ec; ws.handshake("localhost", "/", [](request_type& req) { req.set(field::user_agent, "Beast"); }, ec); if(ec) { // An error occurred. } @endcode */ template void handshake_ex( string_view host, string_view target, RequestDecorator const& decorator, error_code& ec); /** Send an HTTP WebSocket Upgrade request and receive the response. This function is used to synchronously send the WebSocket upgrade HTTP request. The call blocks until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param res The HTTP Upgrade response returned by the remote endpoint. @param host The name of the remote host, required by the HTTP protocol. @param target The Request Target, which may not be empty, required by the HTTP protocol. @param decorator A function object which will be called to modify the HTTP request object generated by the implementation. This could be used to set the User-Agent field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( request_type& req ); @endcode @param ec Set to indicate what error occurred, if any. @par Example @code websocket::stream ws{io_context}; ... error_code ec; response_type res; ws.handshake(res, "localhost", "/", [](request_type& req) { req.set(field::user_agent, "Beast"); }, ec); if(ec) { // An error occurred. } @endcode */ template void handshake_ex( response_type& res, string_view host, string_view target, RequestDecorator const& decorator, error_code& ec); /** Start an asynchronous operation to send an upgrade request and receive the response. This function is used to asynchronously send the HTTP WebSocket upgrade request and receive the HTTP WebSocket Upgrade response. This function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other operations until this operation completes. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param host The name of the remote host, required by the HTTP protocol. Copies may be made as needed. @param target The Request Target, which may not be empty, required by the HTTP protocol. Copies of this parameter may be made as needed. @param handler The handler to be called when the request completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( HandshakeHandler, void(error_code)) async_handshake( string_view host, string_view target, HandshakeHandler&& handler); /** Start an asynchronous operation to send an upgrade request and receive the response. This function is used to asynchronously send the HTTP WebSocket upgrade request and receive the HTTP WebSocket Upgrade response. This function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other operations until this operation completes. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param res The HTTP Upgrade response returned by the remote endpoint. The caller must ensure this object is valid for at least until the completion handler is invoked. @param host The name of the remote host, required by the HTTP protocol. Copies may be made as needed. @param target The Request Target, which may not be empty, required by the HTTP protocol. Copies of this parameter may be made as needed. @param handler The handler to be called when the request completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( HandshakeHandler, void(error_code)) async_handshake( response_type& res, string_view host, string_view target, HandshakeHandler&& handler); /** Start an asynchronous operation to send an upgrade request and receive the response. This function is used to asynchronously send the HTTP WebSocket upgrade request and receive the HTTP WebSocket Upgrade response. This function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other operations until this operation completes. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param host The name of the remote host, required by the HTTP protocol. Copies may be made as needed. @param target The Request Target, which may not be empty, required by the HTTP protocol. Copies of this parameter may be made as needed. @param decorator A function object which will be called to modify the HTTP request object generated by the implementation. This could be used to set the User-Agent field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( request_type& req ); @endcode @param handler The handler to be called when the request completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( HandshakeHandler, void(error_code)) async_handshake_ex( string_view host, string_view target, RequestDecorator const& decorator, HandshakeHandler&& handler); /** Start an asynchronous operation to send an upgrade request and receive the response. This function is used to asynchronously send the HTTP WebSocket upgrade request and receive the HTTP WebSocket Upgrade response. This function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The request is sent and the response is received. @li An error occurs on the stream This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other operations until this operation completes. The operation is successful if the received HTTP response indicates a successful HTTP Upgrade (represented by a Status-Code of 101, "switching protocols"). @param res The HTTP Upgrade response returned by the remote endpoint. The caller must ensure this object is valid for at least until the completion handler is invoked. @param host The name of the remote host, required by the HTTP protocol. Copies may be made as needed. @param target The Request Target, which may not be empty, required by the HTTP protocol. Copies of this parameter may be made as needed. @param decorator A function object which will be called to modify the HTTP request object generated by the implementation. This could be used to set the User-Agent field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( request_type& req ); @endcode @param handler The handler to be called when the request completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( HandshakeHandler, void(error_code)) async_handshake_ex( response_type& res, string_view host, string_view target, RequestDecorator const& decorator, HandshakeHandler&& handler); //-------------------------------------------------------------------------- // // Handshaking (Server) // //-------------------------------------------------------------------------- /** Read and respond to a WebSocket HTTP Upgrade request. This function is used to synchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The call blocks until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @throws system_error Thrown on failure. */ void accept(); /** Read and respond to a WebSocket HTTP Upgrade request. This function is used to synchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The call blocks until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param decorator A function object which will be called to modify the HTTP response object delivered by the implementation. This could be used to set the Server field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( response_type& res ); @endcode @throws system_error Thrown on failure. */ template void accept_ex(ResponseDecorator const& decorator); /** Read and respond to a WebSocket HTTP Upgrade request. This function is used to synchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The call blocks until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param ec Set to indicate what error occurred, if any. */ void accept(error_code& ec); /** Read and respond to a WebSocket HTTP Upgrade request. This function is used to synchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The call blocks until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param decorator A function object which will be called to modify the HTTP response object delivered by the implementation. This could be used to set the Server field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( response_type& res ); @endcode @param ec Set to indicate what error occurred, if any. */ template void accept_ex( ResponseDecorator const& decorator, error_code& ec); /** Read and respond to a WebSocket HTTP Upgrade request. This function is used to synchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The call blocks until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param buffers Caller provided data that has already been received on the stream. The implementation will copy the caller provided data before the function returns. @throws system_error Thrown on failure. */ template #if BOOST_BEAST_DOXYGEN void #else typename std::enable_if::value>::type #endif accept(ConstBufferSequence const& buffers); /** Read and respond to a WebSocket HTTP Upgrade request. This function is used to synchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The call blocks until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param buffers Caller provided data that has already been received on the stream. The implementation will copy the caller provided data before the function returns. @param decorator A function object which will be called to modify the HTTP response object delivered by the implementation. This could be used to set the Server field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( response_type& res ); @endcode @throws system_error Thrown on failure. */ template #if BOOST_BEAST_DOXYGEN void #else typename std::enable_if::value>::type #endif accept_ex( ConstBufferSequence const& buffers, ResponseDecorator const& decorator); /** Read and respond to a WebSocket HTTP Upgrade request. This function is used to synchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The call blocks until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param buffers Caller provided data that has already been received on the stream. The implementation will copy the caller provided data before the function returns. @param ec Set to indicate what error occurred, if any. */ template #if BOOST_BEAST_DOXYGEN void #else typename std::enable_if::value>::type #endif accept( ConstBufferSequence const& buffers, error_code& ec); /** Read and respond to a WebSocket HTTP Upgrade request. This function is used to synchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The call blocks until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param buffers Caller provided data that has already been received on the stream. The implementation will copy the caller provided data before the function returns. @param decorator A function object which will be called to modify the HTTP response object delivered by the implementation. This could be used to set the Server field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( response_type& res ); @endcode @param ec Set to indicate what error occurred, if any. */ template #if BOOST_BEAST_DOXYGEN void #else typename std::enable_if::value>::type #endif accept_ex( ConstBufferSequence const& buffers, ResponseDecorator const& decorator, error_code& ec); /** Respond to a WebSocket HTTP Upgrade request This function is used to synchronously send the HTTP response to an HTTP request possibly containing a WebSocket Upgrade. The call blocks until one of the following conditions is true: @li The response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. @param req An object containing the HTTP Upgrade request. Ownership is not transferred, the implementation will not access this object from other threads. @throws system_error Thrown on failure. */ template void accept(http::request> const& req); /** Respond to a WebSocket HTTP Upgrade request This function is used to synchronously send the HTTP response to an HTTP request possibly containing a WebSocket Upgrade. The call blocks until one of the following conditions is true: @li The response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. @param req An object containing the HTTP Upgrade request. Ownership is not transferred, the implementation will not access this object from other threads. @param decorator A function object which will be called to modify the HTTP response object delivered by the implementation. This could be used to set the Server field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( response_type& res ); @endcode @throws system_error Thrown on failure. */ template void accept_ex(http::request> const& req, ResponseDecorator const& decorator); /** Respond to a WebSocket HTTP Upgrade request This function is used to synchronously send the HTTP response to an HTTP request possibly containing a WebSocket Upgrade. The call blocks until one of the following conditions is true: @li The response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. @param req An object containing the HTTP Upgrade request. Ownership is not transferred, the implementation will not access this object from other threads. @param ec Set to indicate what error occurred, if any. */ template void accept(http::request> const& req, error_code& ec); /** Respond to a WebSocket HTTP Upgrade request This function is used to synchronously send the HTTP response to an HTTP request possibly containing a WebSocket Upgrade. The call blocks until one of the following conditions is true: @li The response finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When this call returns, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure. @param req An object containing the HTTP Upgrade request. Ownership is not transferred, the implementation will not access this object from other threads. @param decorator A function object which will be called to modify the HTTP response object delivered by the implementation. This could be used to set the Server field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( response_type& res ); @endcode @param ec Set to indicate what error occurred, if any. */ template void accept_ex(http::request> const& req, ResponseDecorator const& decorator, error_code& ec); /** Start reading and responding to a WebSocket HTTP Upgrade request. This function is used to asynchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other asynchronous operations until this operation completes. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When the completion handler is invoked, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure, and the completion handler will be invoked with a suitable error code set. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param handler The handler to be called when the request completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( AcceptHandler, void(error_code)) async_accept(AcceptHandler&& handler); /** Start reading and responding to a WebSocket HTTP Upgrade request. This function is used to asynchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other asynchronous operations until this operation completes. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When the completion handler is invoked, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure, and the completion handler will be invoked with a suitable error code set. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param decorator A function object which will be called to modify the HTTP response object delivered by the implementation. This could be used to set the Server field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( response_type& res ); @endcode @param handler The handler to be called when the request completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template< class ResponseDecorator, class AcceptHandler> BOOST_ASIO_INITFN_RESULT_TYPE( AcceptHandler, void(error_code)) async_accept_ex( ResponseDecorator const& decorator, AcceptHandler&& handler); /** Start reading and responding to a WebSocket HTTP Upgrade request. This function is used to asynchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other asynchronous operations until this operation completes. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When the completion handler is invoked, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure, and the completion handler will be invoked with a suitable error code set. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param buffers Caller provided data that has already been received on the stream. This may be used for implementations allowing multiple protocols on the same stream. The buffered data will first be applied to the handshake, and then to received WebSocket frames. The implementation will copy the caller provided data before the function returns. @param handler The handler to be called when the request completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template< class ConstBufferSequence, class AcceptHandler> #if BOOST_BEAST_DOXYGEN void_or_deduced #else typename std::enable_if< ! http::detail::is_header::value, BOOST_ASIO_INITFN_RESULT_TYPE( AcceptHandler, void(error_code))>::type #endif async_accept( ConstBufferSequence const& buffers, AcceptHandler&& handler); /** Start reading and responding to a WebSocket HTTP Upgrade request. This function is used to asynchronously read an HTTP WebSocket Upgrade request and send the HTTP response. The function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The request is received and the response finishes sending. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other asynchronous operations until this operation completes. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When the completion handler is invoked, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure, and the completion handler will be invoked with a suitable error code set. The implementation uses fixed size internal storage to receive the request. If the request is too large, the error @ref error::buffer_overflow will be indicated. Applications that wish to receive larger requests should first read the request using their own buffer and a suitable overload of @ref http::read or @ref http::async_read, then call @ref accept or @ref async_accept with the request. @param buffers Caller provided data that has already been received on the stream. This may be used for implementations allowing multiple protocols on the same stream. The buffered data will first be applied to the handshake, and then to received WebSocket frames. The implementation will copy the caller provided data before the function returns. @param decorator A function object which will be called to modify the HTTP response object delivered by the implementation. This could be used to set the Server field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( response_type& res ); @endcode @param handler The handler to be called when the request completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template< class ConstBufferSequence, class ResponseDecorator, class AcceptHandler> #if BOOST_BEAST_DOXYGEN void_or_deduced #else typename std::enable_if< ! http::detail::is_header::value, BOOST_ASIO_INITFN_RESULT_TYPE( AcceptHandler, void(error_code))>::type #endif async_accept_ex( ConstBufferSequence const& buffers, ResponseDecorator const& decorator, AcceptHandler&& handler); /** Start responding to a WebSocket HTTP Upgrade request. This function is used to asynchronously send the HTTP response to an HTTP request possibly containing a WebSocket Upgrade request. The function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The response finishes sending. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other operations until this operation completes. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When the completion handler is invoked, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure, and the completion handler will be invoked with a suitable error code set. @param req An object containing the HTTP Upgrade request. Ownership is not transferred, the implementation will not access this object from other threads. @param handler The handler to be called when the request completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template< class Body, class Allocator, class AcceptHandler> BOOST_ASIO_INITFN_RESULT_TYPE( AcceptHandler, void(error_code)) async_accept( http::request> const& req, AcceptHandler&& handler); /** Start responding to a WebSocket HTTP Upgrade request. This function is used to asynchronously send the HTTP response to an HTTP request possibly containing a WebSocket Upgrade request. The function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The response finishes sending. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other operations until this operation completes. If the stream receives a valid HTTP WebSocket Upgrade request, an HTTP response is sent back indicating a successful upgrade. When the completion handler is invoked, the stream is then ready to send and receive WebSocket protocol frames and messages. If the HTTP Upgrade request is invalid or cannot be satisfied, an HTTP response is sent indicating the reason and status code (typically 400, "Bad Request"). This counts as a failure, and the completion handler will be invoked with a suitable error code set. @param req An object containing the HTTP Upgrade request. Ownership is not transferred, the implementation will not access this object from other threads. @param decorator A function object which will be called to modify the HTTP response object delivered by the implementation. This could be used to set the Server field, subprotocols, or other application or HTTP specific fields. The object will be called with this equivalent signature: @code void decorator( response_type& res ); @endcode @param handler The handler to be called when the request completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template< class Body, class Allocator, class ResponseDecorator, class AcceptHandler> BOOST_ASIO_INITFN_RESULT_TYPE( AcceptHandler, void(error_code)) async_accept_ex( http::request> const& req, ResponseDecorator const& decorator, AcceptHandler&& handler); //-------------------------------------------------------------------------- // // Control Frames // //-------------------------------------------------------------------------- /** Send a WebSocket close frame. This function is used to synchronously send a close frame on the stream. The call blocks until one of the following is true: @li The close frame finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `write_some` functions. If the close reason specifies a close code other than @ref beast::websocket::close_code::none, the close frame is sent with the close code and optional reason string. Otherwise, the close frame is sent with no payload. Callers should not attempt to write WebSocket data after initiating the close. Instead, callers should continue reading until an error occurs. A read returning @ref error::closed indicates a successful connection closure. @param cr The reason for the close. @throws system_error Thrown on failure. */ void close(close_reason const& cr); /** Send a WebSocket close frame. This function is used to synchronously send a close frame on the stream. The call blocks until one of the following is true: @li The close frame finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `write_some` functions. If the close reason specifies a close code other than @ref beast::websocket::close_code::none, the close frame is sent with the close code and optional reason string. Otherwise, the close frame is sent with no payload. Callers should not attempt to write WebSocket data after initiating the close. Instead, callers should continue reading until an error occurs. A read returning @ref error::closed indicates a successful connection closure. @param cr The reason for the close. @param ec Set to indicate what error occurred, if any. */ void close(close_reason const& cr, error_code& ec); /** Start an asynchronous operation to send a WebSocket close frame. This function is used to asynchronously send a close frame on the stream. This function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The close frame finishes sending. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other write operations (such as @ref async_ping, @ref stream::async_write, @ref stream::async_write_some, or @ref stream::async_close) until this operation completes. If the close reason specifies a close code other than @ref beast::websocket::close_code::none, the close frame is sent with the close code and optional reason string. Otherwise, the close frame is sent with no payload. Callers should not attempt to write WebSocket data after initiating the close. Instead, callers should continue reading until an error occurs. A read returning @ref error::closed indicates a successful connection closure. @param cr The reason for the close. @param handler The handler to be called when the close operation completes. Copies will be made of the handler as required. The function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( CloseHandler, void(error_code)) async_close(close_reason const& cr, CloseHandler&& handler); /** Send a WebSocket ping frame. This function is used to synchronously send a ping frame on the stream. The call blocks until one of the following is true: @li The ping frame finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `write_some` functions. @param payload The payload of the ping message, which may be empty. @throws system_error Thrown on failure. */ void ping(ping_data const& payload); /** Send a WebSocket ping frame. This function is used to synchronously send a ping frame on the stream. The call blocks until one of the following is true: @li The ping frame finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `write_some` functions. @param payload The payload of the ping message, which may be empty. @param ec Set to indicate what error occurred, if any. */ void ping(ping_data const& payload, error_code& ec); /** Start an asynchronous operation to send a WebSocket ping frame. This function is used to asynchronously send a ping frame to the stream. The function call always returns immediately. The asynchronous operation will continue until one of the following is true: @li The entire ping frame is sent. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other writes until this operation completes. If a close frame is sent or received before the ping frame is sent, the completion handler will be called with the error set to `boost::asio::error::operation_aborted`. @param payload The payload of the ping message, which may be empty. @param handler The handler to be called when the read operation completes. Copies will be made of the handler as required. The function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( WriteHandler, void(error_code)) async_ping(ping_data const& payload, WriteHandler&& handler); /** Send a WebSocket pong frame. This function is used to synchronously send a pong frame on the stream. The call blocks until one of the following is true: @li The pong frame finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `write_some` functions. The WebSocket protocol allows pong frames to be sent from either end at any time. It is not necessary to first receive a ping in order to send a pong. The remote peer may use the receipt of a pong frame as an indication that the connection is not dead. @param payload The payload of the pong message, which may be empty. @throws system_error Thrown on failure. */ void pong(ping_data const& payload); /** Send a WebSocket pong frame. This function is used to synchronously send a pong frame on the stream. The call blocks until one of the following is true: @li The pong frame finishes sending. @li An error occurs on the stream. This function is implemented in terms of one or more calls to the next layer's `write_some` functions. The WebSocket protocol allows pong frames to be sent from either end at any time. It is not necessary to first receive a ping in order to send a pong. The remote peer may use the receipt of a pong frame as an indication that the connection is not dead. @param payload The payload of the pong message, which may be empty. @param ec Set to indicate what error occurred, if any. */ void pong(ping_data const& payload, error_code& ec); /** Start an asynchronous operation to send a WebSocket pong frame. This function is used to asynchronously send a pong frame to the stream. The function call always returns immediately. The asynchronous operation will continue until one of the following is true: @li The entire pong frame is sent. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other writes until this operation completes. The WebSocket protocol allows pong frames to be sent from either end at any time. It is not necessary to first receive a ping in order to send a pong. The remote peer may use the receipt of a pong frame as an indication that the connection is not dead. If a close frame is sent or received before the pong frame is sent, the completion handler will be called with the error set to `boost::asio::error::operation_aborted`. @param payload The payload of the pong message, which may be empty. @param handler The handler to be called when the read operation completes. Copies will be made of the handler as required. The function signature of the handler must be: @code void handler( error_code const& ec // Result of operation ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( WriteHandler, void(error_code)) async_pong(ping_data const& payload, WriteHandler&& handler); //-------------------------------------------------------------------------- // // Reading // //-------------------------------------------------------------------------- /** Read a message This function is used to synchronously read a complete message from the stream. The call blocks until one of the following is true: @li A complete message is received. @li A close frame is received. In this case the error indicated by the function will be @ref error::closed. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. Received message data, if any, is appended to the input area of the buffer. The functions @ref got_binary and @ref got_text may be used to query the stream and determine the type of the last received message. While this operation is active, the implementation will read incoming control frames and handle them automatically as follows: @li The @ref control_callback will be invoked for each control frame. @li For each received ping frame, a pong frame will be automatically sent. @li If a close frame is received, the WebSocket close procedure is performed. In this case, when the function returns, the error @ref error::closed will be indicated. @return The number of message payload bytes appended to the buffer. @param buffer A dynamic buffer to hold the message data after any masking or decompression has been applied. @throws system_error Thrown to indicate an error. The corresponding error code may be retrieved from the exception object for inspection. */ template std::size_t read(DynamicBuffer& buffer); /** Read a message This function is used to synchronously read a complete message from the stream. The call blocks until one of the following is true: @li A complete message is received. @li A close frame is received. In this case the error indicated by the function will be @ref error::closed. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. Received message data, if any, is appended to the input area of the buffer. The functions @ref got_binary and @ref got_text may be used to query the stream and determine the type of the last received message. While this operation is active, the implementation will read incoming control frames and handle them automatically as follows: @li The @ref control_callback will be invoked for each control frame. @li For each received ping frame, a pong frame will be automatically sent. @li If a close frame is received, the WebSocket close procedure is performed. In this case, when the function returns, the error @ref error::closed will be indicated. @return The number of message payload bytes appended to the buffer. @param buffer A dynamic buffer to hold the message data after any masking or decompression has been applied. @param ec Set to indicate what error occurred, if any. */ template std::size_t read(DynamicBuffer& buffer, error_code& ec); /** Read a message asynchronously This function is used to asynchronously read a complete message from the stream. The function call always returns immediately. The asynchronous operation will continue until one of the following is true: @li A complete message is received. @li A close frame is received. In this case the error indicated by the function will be @ref error::closed. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other reads until this operation completes. Received message data, if any, is appended to the input area of the buffer. The functions @ref got_binary and @ref got_text may be used to query the stream and determine the type of the last received message. While this operation is active, the implementation will read incoming control frames and handle them automatically as follows: @li The @ref control_callback will be invoked for each control frame. @li For each received ping frame, a pong frame will be automatically sent. @li If a close frame is received, the WebSocket close procedure is performed. In this case, when the function returns, the error @ref error::closed will be indicated. Because of the need to handle control frames, asynchronous read operations can cause writes to take place. These writes are managed transparently; callers can still have one active asynchronous read and asynchronous write operation pending simultaneously (a user initiated call to @ref async_close counts as a write). @param buffer A dynamic buffer to hold the message data after any masking or decompression has been applied. This object must remain valid until the handler is called. @param handler The handler to be called when the read operation completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec, // Result of operation std::size_t bytes_written // Number of bytes appended to buffer ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( ReadHandler, void(error_code, std::size_t)) async_read( DynamicBuffer& buffer, ReadHandler&& handler); //-------------------------------------------------------------------------- /** Read part of a message This function is used to synchronously read some message data from the stream. The call blocks until one of the following is true: @li Some or all of the message is received. @li A close frame is received. In this case the error indicated by the function will be @ref error::closed. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. Received message data, if any, is appended to the input area of the buffer. The functions @ref got_binary and @ref got_text may be used to query the stream and determine the type of the last received message. The function @ref is_message_done may be called to determine if the message received by the last read operation is complete. While this operation is active, the implementation will read incoming control frames and handle them automatically as follows: @li The @ref control_callback will be invoked for each control frame. @li For each received ping frame, a pong frame will be automatically sent. @li If a close frame is received, the WebSocket close procedure is performed. In this case, when the function returns, the error @ref error::closed will be indicated. @return The number of message payload bytes appended to the buffer. @param buffer A dynamic buffer to hold the message data after any masking or decompression has been applied. @param limit An upper limit on the number of bytes this function will append into the buffer. If this value is zero, then a reasonable size will be chosen automatically. @throws system_error Thrown to indicate an error. The corresponding error code may be retrieved from the exception object for inspection. */ template std::size_t read_some( DynamicBuffer& buffer, std::size_t limit); /** Read part of a message This function is used to synchronously read some message data from the stream. The call blocks until one of the following is true: @li Some or all of the message is received. @li A close frame is received. In this case the error indicated by the function will be @ref error::closed. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. Received message data, if any, is appended to the input area of the buffer. The functions @ref got_binary and @ref got_text may be used to query the stream and determine the type of the last received message. The function @ref is_message_done may be called to determine if the message received by the last read operation is complete. While this operation is active, the implementation will read incoming control frames and handle them automatically as follows: @li The @ref control_callback will be invoked for each control frame. @li For each received ping frame, a pong frame will be automatically sent. @li If a close frame is received, the WebSocket close procedure is performed. In this case, when the function returns, the error @ref error::closed will be indicated. @return The number of message payload bytes appended to the buffer. @param buffer A dynamic buffer to hold the message data after any masking or decompression has been applied. @param limit An upper limit on the number of bytes this function will append into the buffer. If this value is zero, then a reasonable size will be chosen automatically. @param ec Set to indicate what error occurred, if any. */ template std::size_t read_some( DynamicBuffer& buffer, std::size_t limit, error_code& ec); /** Read part of a message asynchronously This function is used to asynchronously read part of a message from the stream. The function call always returns immediately. The asynchronous operation will continue until one of the following is true: @li Some or all of the message is received. @li A close frame is received. In this case the error indicated by the function will be @ref error::closed. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other reads until this operation completes. Received message data, if any, is appended to the input area of the buffer. The functions @ref got_binary and @ref got_text may be used to query the stream and determine the type of the last received message. The function @ref is_message_done may be called to determine if the message received by the last read operation is complete. While this operation is active, the implementation will read incoming control frames and handle them automatically as follows: @li The @ref control_callback will be invoked for each control frame. @li For each received ping frame, a pong frame will be automatically sent. @li If a close frame is received, the WebSocket close procedure is performed. In this case, when the function returns, the error @ref error::closed will be indicated. Because of the need to handle control frames, asynchronous read operations can cause writes to take place. These writes are managed transparently; callers can still have one active asynchronous read and asynchronous write operation pending simultaneously (a user initiated call to @ref async_close counts as a write). @param buffer A dynamic buffer to hold the message data after any masking or decompression has been applied. This object must remain valid until the handler is called. @param limit An upper limit on the number of bytes this function will append into the buffer. If this value is zero, then a reasonable size will be chosen automatically. @param handler The handler to be called when the read operation completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec, // Result of operation std::size_t bytes_written // Number of bytes appended to buffer ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( ReadHandler, void(error_code, std::size_t)) async_read_some( DynamicBuffer& buffer, std::size_t limit, ReadHandler&& handler); //-------------------------------------------------------------------------- /** Read part of a message This function is used to synchronously read some message data from the stream. The call blocks until one of the following is true: @li Some or all of the message is received. @li A close frame is received. In this case the error indicated by the function will be @ref error::closed. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. Received message data, if any, is written to the buffer sequence. The functions @ref got_binary and @ref got_text may be used to query the stream and determine the type of the last received message. The function @ref is_message_done may be called to determine if the message received by the last read operation is complete. While this operation is active, the implementation will read incoming control frames and handle them automatically as follows: @li The @ref control_callback will be invoked for each control frame. @li For each received ping frame, a pong frame will be automatically sent. @li If a close frame is received, the WebSocket close procedure is performed. In this case, when the function returns, the error @ref error::closed will be indicated. @return The number of message payload bytes written to the buffer sequence. @param buffers A buffer sequence to hold the message data after any masking or decompression has been applied. @throws system_error Thrown to indicate an error. The corresponding error code may be retrieved from the exception object for inspection. */ template std::size_t read_some( MutableBufferSequence const& buffers); /** Read part of a message This function is used to synchronously read some message data from the stream. The call blocks until one of the following is true: @li Some or all of the message is received. @li A close frame is received. In this case the error indicated by the function will be @ref error::closed. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `read_some` and `write_some` functions. Received message data, if any, is written to the buffer sequence. The functions @ref got_binary and @ref got_text may be used to query the stream and determine the type of the last received message. The function @ref is_message_done may be called to determine if the message received by the last read operation is complete. While this operation is active, the implementation will read incoming control frames and handle them automatically as follows: @li The @ref control_callback will be invoked for each control frame. @li For each received ping frame, a pong frame will be automatically sent. @li If a close frame is received, the WebSocket close procedure is performed. In this case, when the function returns, the error @ref error::closed will be indicated. @return The number of message payload bytes written to the buffer sequence. @param buffers A buffer sequence to hold the message data after any masking or decompression has been applied. @param ec Set to indicate what error occurred, if any. */ template std::size_t read_some( MutableBufferSequence const& buffers, error_code& ec); /** Read part of a message asynchronously This function is used to asynchronously read part of a message from the stream. The function call always returns immediately. The asynchronous operation will continue until one of the following is true: @li Some or all of the message is received. @li A close frame is received. In this case the error indicated by the function will be @ref error::closed. @li An error occurs on the stream. This operation is implemented in terms of one or more calls to the next layer's `async_read_some` and `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other reads until this operation completes. Received message data, if any, is written to the buffer sequence. The functions @ref got_binary and @ref got_text may be used to query the stream and determine the type of the last received message. The function @ref is_message_done may be called to determine if the message received by the last read operation is complete. While this operation is active, the implementation will read incoming control frames and handle them automatically as follows: @li The @ref control_callback will be invoked for each control frame. @li For each received ping frame, a pong frame will be automatically sent. @li If a close frame is received, the WebSocket close procedure is performed. In this case, when the function returns, the error @ref error::closed will be indicated. Because of the need to handle control frames, asynchronous read operations can cause writes to take place. These writes are managed transparently; callers can still have one active asynchronous read and asynchronous write operation pending simultaneously (a user initiated call to @ref async_close counts as a write). @param buffers The buffer sequence into which message data will be placed after any masking or decompresison has been applied. The implementation will make copies of this object as needed, but ownership of the underlying memory is not transferred. The caller is responsible for ensuring that the memory locations pointed to by the buffer sequence remains valid until the completion handler is called. @param handler The handler to be called when the read operation completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec, // Result of operation std::size_t bytes_written // Number of bytes written to the buffer sequence ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template BOOST_ASIO_INITFN_RESULT_TYPE( ReadHandler, void(error_code, std::size_t)) async_read_some( MutableBufferSequence const& buffers, ReadHandler&& handler); //-------------------------------------------------------------------------- // // Writing // //-------------------------------------------------------------------------- /** Write a message to the stream. This function is used to synchronously write a message to the stream. The call blocks until one of the following conditions is met: @li The entire message is sent. @li An error occurs. This operation is implemented in terms of one or more calls to the next layer's `write_some` function. The current setting of the @ref binary option controls whether the message opcode is set to text or binary. If the @ref auto_fragment option is set, the message will be split into one or more frames as necessary. The actual payload contents sent may be transformed as per the WebSocket protocol settings. @param buffers The buffers containing the entire message payload. The implementation will make copies of this object as needed, but ownership of the underlying memory is not transferred. The caller is responsible for ensuring that the memory locations pointed to by buffers remains valid until the completion handler is called. @return The number of bytes written from the buffers. If an error occurred, this will be less than the sum of the buffer sizes. @throws system_error Thrown on failure. @note This function always sends an entire message. To send a message in fragments, use @ref write_some. */ template std::size_t write(ConstBufferSequence const& buffers); /** Write a message to the stream. This function is used to synchronously write a message to the stream. The call blocks until one of the following conditions is met: @li The entire message is sent. @li An error occurs. This operation is implemented in terms of one or more calls to the next layer's `write_some` function. The current setting of the @ref binary option controls whether the message opcode is set to text or binary. If the @ref auto_fragment option is set, the message will be split into one or more frames as necessary. The actual payload contents sent may be transformed as per the WebSocket protocol settings. @param buffers The buffers containing the entire message payload. The implementation will make copies of this object as needed, but ownership of the underlying memory is not transferred. The caller is responsible for ensuring that the memory locations pointed to by buffers remains valid until the completion handler is called. @return The number of bytes written from the buffers. If an error occurred, this will be less than the sum of the buffer sizes. @param ec Set to indicate what error occurred, if any. @throws system_error Thrown on failure. @note This function always sends an entire message. To send a message in fragments, use @ref write_some. */ template std::size_t write(ConstBufferSequence const& buffers, error_code& ec); /** Start an asynchronous operation to write a message to the stream. This function is used to asynchronously write a message to the stream. The function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The entire message is sent. @li An error occurs. This operation is implemented in terms of one or more calls to the next layer's `async_write_some` functions, and is known as a composed operation. The program must ensure that the stream performs no other write operations (such as stream::async_write, stream::async_write_some, or stream::async_close). The current setting of the @ref binary option controls whether the message opcode is set to text or binary. If the @ref auto_fragment option is set, the message will be split into one or more frames as necessary. The actual payload contents sent may be transformed as per the WebSocket protocol settings. @param buffers The buffers containing the entire message payload. The implementation will make copies of this object as needed, but ownership of the underlying memory is not transferred. The caller is responsible for ensuring that the memory locations pointed to by buffers remains valid until the completion handler is called. @param handler The handler to be called when the write operation completes. Copies will be made of the handler as required. The function signature of the handler must be: @code void handler( error_code const& ec, // Result of operation std::size_t bytes_transferred // Number of bytes written from the // buffers. If an error occurred, // this will be less than the sum // of the buffer sizes. ); @endcode Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using `boost::asio::io_context::post`. */ template< class ConstBufferSequence, class WriteHandler> BOOST_ASIO_INITFN_RESULT_TYPE( WriteHandler, void(error_code, std::size_t)) async_write( ConstBufferSequence const& buffers, WriteHandler&& handler); /** Write partial message data on the stream. This function is used to write some or all of a message's payload to the stream. The call will block until one of the following conditions is true: @li A frame is sent. @li Message data is transferred to the write buffer. @li An error occurs. This operation is implemented in terms of one or more calls to the stream's `write_some` function. If this is the beginning of a new message, the message opcode will be set to text or binary as per the current setting of the @ref binary option. The actual payload sent may be transformed as per the WebSocket protocol settings. @param fin `true` if this is the last part of the message. @param buffers The input buffer sequence holding the data to write. @return The number of bytes written from the buffers. If an error occurred, this will be less than the sum of the buffer sizes. @throws system_error Thrown on failure. */ template std::size_t write_some(bool fin, ConstBufferSequence const& buffers); /** Write partial message data on the stream. This function is used to write some or all of a message's payload to the stream. The call will block until one of the following conditions is true: @li A frame is sent. @li Message data is transferred to the write buffer. @li An error occurs. This operation is implemented in terms of one or more calls to the stream's `write_some` function. If this is the beginning of a new message, the message opcode will be set to text or binary as per the current setting of the @ref binary option. The actual payload sent may be transformed as per the WebSocket protocol settings. @param fin `true` if this is the last part of the message. @param buffers The input buffer sequence holding the data to write. @param ec Set to indicate what error occurred, if any. @return The number of bytes written from the buffers. If an error occurred, this will be less than the sum of the buffer sizes. @return The number of bytes consumed in the input buffers. */ template std::size_t write_some(bool fin, ConstBufferSequence const& buffers, error_code& ec); /** Start an asynchronous operation to send a message frame on the stream. This function is used to asynchronously write a message frame on the stream. This function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true: @li The entire frame is sent. @li An error occurs. This operation is implemented in terms of one or more calls to the next layer's `async_write_some` functions, and is known as a composed operation. The actual payload sent may be transformed as per the WebSocket protocol settings. The program must ensure that the stream performs no other write operations (such as stream::async_write, stream::async_write_some, or stream::async_close). If this is the beginning of a new message, the message opcode will be set to text or binary as per the current setting of the @ref binary option. The actual payload sent may be transformed as per the WebSocket protocol settings. @param fin `true` if this is the last part of the message. @param buffers A object meeting the requirements of ConstBufferSequence which holds the payload data before any masking or compression. Although the buffers object may be copied as necessary, ownership of the underlying buffers is retained by the caller, which must guarantee that they remain valid until the handler is called. @param handler The handler to be called when the write completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be: @code void handler( error_code const& ec, // Result of operation std::size_t bytes_transferred // Number of bytes written from the // buffers. If an error occurred, // this will be less than the sum // of the buffer sizes. ); @endcode */ template BOOST_ASIO_INITFN_RESULT_TYPE( WriteHandler, void(error_code, std::size_t)) async_write_some(bool fin, ConstBufferSequence const& buffers, WriteHandler&& handler); private: template class accept_op; template class close_op; template class fail_op; template class handshake_op; template class ping_op; template class read_fh_op; template class read_some_op; template class read_op; template class response_op; template class write_some_op; template class write_op; static void default_decorate_req(request_type&) {} static void default_decorate_res(response_type&) {} void open(role_type role); void close(); void reset(); void begin_msg(); bool check_open(error_code& ec) { if(status_ != status::open) { ec = boost::asio::error::operation_aborted; return false; } ec.assign(0, ec.category()); return true; } bool check_ok(error_code& ec) { if(ec) { if(status_ != status::closed) status_ = status::failed; return false; } return true; } template bool parse_fh(detail::frame_header& fh, DynamicBuffer& b, close_code& code); template void write_close(DynamicBuffer& b, close_reason const& rc); template void write_ping(DynamicBuffer& b, detail::opcode op, ping_data const& data); template request_type build_request(detail::sec_ws_key_type& key, string_view host, string_view target, Decorator const& decorator); template response_type build_response(http::request> const& req, Decorator const& decorator); void on_response(response_type const& resp, detail::sec_ws_key_type const& key, error_code& ec); template void do_accept(Decorator const& decorator, error_code& ec); template void do_accept(http::request> const& req, Decorator const& decorator, error_code& ec); template void do_handshake(response_type* res_p, string_view host, string_view target, RequestDecorator const& decorator, error_code& ec); void do_fail( std::uint16_t code, error_code ev, error_code& ec); }; } // websocket } // beast } // boost #include #include #include #include #include #include #include #endif